In 1997, Sony presented a brand new race game, created by the Japanese Development Studios Polys Entertainment and Cyberhead in the form of gran Turismo, a game that ignored the traditional market of arcade heavy video game races and Adopted the more simulation approach. The reception was incredible, and the series was born with Polys Entertainment becoming polyphony digital and taking the series permanently.
It is difficult to say the importance of GRAN TURISMO as a model for race games after its output, especially on the consoles. He created a market from a kind that suited the video games at the time and made it incredibly popular, with games such as Forza Motorsport and the kind of rally simulation proving that the concept worked.
However, a console generation has passed without main line GRAN TURISMO. The PS4 A GRAN Turismo Sport, but it moved away from the usual format. The last main payment was GRAN Turismo 6 on PS3 in 2013.
But now, seven years later, it's back when Sony unveiled the last game in his PS5 showcase, and there was a much more familiar tone to what we saw this time. Here's all we know about GRAN TURISMO 7_.
What features are upcoming in Gran Turismo 7?
First, a feature of the GRAN Turismo_ is the visual presentation of the game. The engine used internally at Polyphony Digital has never produced anything less than a stellar job so that everything is magnificent, landscapes and visuals. distant plan with almost realistic details on car models.
The Ray-Tracing as a technology will allow the lighting of the tracks to bring a brand new level of detail to the cars and the environment, which means that the game will continue its tendency to raise the bar for the visual games race.
The standard career mode of the series is back, and it must be accompanied by a hub world that allows you to manage all aspects of your career, garage to watch all the cars you own and manage them accordingly, Adjustments and upgrades at the parts store and your actual race career. The card itself is a preview of the GPS style that labels all properly, money available (the currency used is called credits) to your current active car, which is the default car used when participating in a race, unless otherwise stated.
There are also places where you can improve your skills, such as school, and participate in events in the special event.
With changes to cars, it will continue to use the performance point system that sees all cars capable of making changes to configuration. The number of mods you can implement will depend on each car, and each change of parts will have an effect on many different aspects of the car, such as handling, suspension or speed.
All parts changes cost credits, and adding multiple modifications to a car can be very expensive, especially at the beginning of the game. Adjusting cars has always been an important aspect of the game, so extending options will probably excite players Petrolhead.
car manufacturers back in Gran Turismo 7
The series has always used real-world cars to ensure compliance with realism, and Gran Turismo 7 is no exception. Although licensing issues can sometimes block some of the largest manufacturers, the series has a long history of authentic car recreation. In gran Turismo 7, it seems that you can also check the complete interior of all cars, as shown in the trailer with the Aston Martin DB11.
Although there is no confirmed list of cars or manufacturers for the game, cars of a number of different manufacturers appeared in the trailer, which means that a number of cars of These manufacturers should see a representation in the game. They include:
- Aston Martin
- Chevrolet Corvette
- Dodge
- Ferrari
- Honda
- LAMBORGHINI
- Mazda
- Porsche
- Subaru
- Toyota
Others will probably be confirmed at a later date, with a complete list of cars available closer to the launch.
What slopes are in Gran Turismo 7?
The gran Turismo Tracklist has always been a mix of original creations that look like real tracks, as well as a number of licensed tracks available for the race. In the past, this has included circuits like the Sarthe circuit, the famous track for the 24-hour race of Le Mans, and the German Nürburgring, one of the longest professional racecourse in the world.
The Racing Slopes GRAN Turismo 7 are spread over three regions: Americas, Europe and Asia / Oceania. The tracks that have been confirmed in the trailer reveal all the United States region and include:
Real World Tracks
- DAYTONA International Circuit
- WILLOW SPRINGS INTERNATIONAL
original tracks
- Blue Moon Bay Speedway
- Northern Isle Speedway
- Trial Mountain Circuit
Gran Turismo 6 contained 39 tracks in total with a combination of racecourse of the real world, original creations and tracks created using real-world cities layouts, such as London, Madrid and Toyko, so wait- You much more to add in all regions as the exit arrives closer.
When will the game be released?
Currently, there is no release date for the game. Although there has been a lot of time since the latest version, the Developer Polyphony Digital has never been afraid to delay the output of an gran Turismo Game when they thought he needed extra polishing.
Without approximate date given at the end of the revelation, it is unlikely that the game will be ready for the launch of the console, but given the quantity displayed on the game, an output in 2021 seems likely. It will be exclusive to the PS5 and should enjoy advanced technology with fast loading screens and a solid racing engine at 60 IPS.
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