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Gran Turismo 7: Versions for PS4 and PS5 are qualitatively equal

Gran Turismo (GT) is a Japanese series of competing simulation computer game created by Polyphony Digital. Developed for PlayStation systems, Gran Turismo games are meant to mimic the look and performance of a large choice of cars, many of which are accredited reproductions of real-world vehicles. Because the franchise s debut in 1997, over 80 million devices have actually been marketed worldwide for the PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, and PlayStation Portable, making it the greatest selling video clip game franchise business under the PlayStation brand name.

Recently, Gran Turismo 7 was announced for the PlayStation 4 and the PlayStation 5. Of course, fans had the fear as it is about the quality of the title. Either the version for the PlayStation 4 will be more quality than that for the successor of the console, or it had to be screwed a lot of the quality, so that the title looks good on both consoles.

Polyphony Digital, the makers of the title, have now confirmed that Gran Turismo has the same quality level on both platforms. According to the serial creator Kazunori Yamauchi, the different long loading times represent the only difference between the two versions.

In an interview with GT Planet, Yamauchi explained that racing games are particularly well suited for it to scale them on different platforms:

Gran Turismo Game Evolution [1997-2021]

In a racing game you can adapt the degree of detail. It is technically a very scalable game in relation to the maintenance of the frame rate and everything else. We have found that we could create a PS4 version and a PS5 version without loss of quality. That s why we decided to develop both versions. [...] Only the charging time between PS4 and PS5 is so different that it is a completely different experience. This is simply inevitable.

Since Gran Turismo 7 (Buy Now 79.99 €) will also offer online mode, it is definitely beneficial that both versions do not differ. Here, however, the different loading times will make it clear when players of both consoles play together.

Cross-gene developments always harvest a degree of criticism. For example, many developers believe that Cross-Gen developments retain the possibilities of Next-Gen Games. Maybe you could have got a lot more out of the PS5 version of Gran Turismo if you have not to develop the title simultaneously for the PlayStation 4.

Another difference between the two versions is additionally ray-tracing. On the PlayStation 4, GT7 will not offer Ray Tracing, on the PlayStation 5, players in Replays Ray Tracing can activate to make the title look pretty.

From Daniel Link author 18.09.2021 at 21:31

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