Update from 22 September: After the last beta and the most recent information of the developer, the community in the official Diablo Forum has created a list of all previously known differences between Diablo 2 and Diablo 2 Resurrected. In the following you will find all the points we did not already work out in the original message:
There is a Refresh button for gambling. If you defeat the cow king, there s no lock-out for the cowlevel anymore. You can link skills in chat. There is no upper limit for the creation of game sessions. Your characters are no longer deleted due to long inactivity. Unique items, cube recipes and rune words that existed in the original only in the ladder area are unlocked for the normal game. Endgame events are now also available in single player mode. D2R also appears on Xbox, PlayStation and Switch - with cross-progression. Global server. There are more details about the mercenary skills. With the button Ctrl and mouse click, your item moves in your chest. Notorious bugs such as WSG, EBUG, Strength and Sin Trap were fixed. The character selection was modernized with immersive backgrounds and zoom functions. Unique phenomena of items are now on the character model to see. There are Widescreen Support up to 19: 9. There are more game options, such as the text size, color representations or controller support. There is no TCP / IP support.
Original message from 16 August: On September 23, 2021, the new edition of the Hack & Slay classic from 2000 should appear with Diablo 2 Resurrected. Although the responsible persons at Blizzard Entertainment and Vicarious Visions want to capture the feel of the original unchanged, but still expects us not only a purely graphical modernization.
Below we have summarized the most important sense of fame-relevant changes, which above all significantly increase the comfort. If you are looking for general information about Diablo 2 Resurrected, looking past in the Mega Special of Colleague Nobbie:
Diablo 2 Resurrected: Basics, heroes, mercenaries, trade, gambling and more
Diablo 2 Resurrected: The most important innovations compared to the original
The following innovations have noticed us in the course of the current beta phase of Diablo 2 Resurrected:
In the character window (C) you can watch the more detailed values of your heroes about an arrow, for example, how much Extractold he gets from Monstern or how much extra damage he causes against Undead.
Diablo 2 Resurrected: In the character window, there are now detailed information about the values of your old EGOS. Source: official Diablo
Blizzard has expanded your treasure chest. There is now a personal rider for your Loot and three divided riders to which all non-ranking characters have your accounts.
Diablo 2 Resurrected: Your treasure chest has plenty of storage space and simplifies enormous items available to other characters of your accounts. Source: official Diablo
Under Options / Gameplay, there s a new option, thanks to which you will inform with an indicator if you have missed your target with your attack. If it comes too often to failed attacks, you should increase your attack value via skill.
In the options, there is the possibility to display the regional time. Good for those who just sit in front of just one screen. With G you can activate or deactivate the original graphic of the original. With F you can zoom heavily in and so better enjoy the new graphic of the Remastered version. Tip: If your F holds down and then the mouse wheel turns, you can stepless the zoom. With a pressed Shift button you can compare an item in the inventory or the dealer with the equipped counterpart.
Diablo 2 Resurrected: Today a standard feature: the Item comparison at the touch of a button. Source: official Diablo
In the Options / Gameplay area (Scroll at the bottom), you can customize your automatic card, for example in terms of position and transparency. You can adjust the position of the card even more small parts by activating you with Tab and then moves the High , Down , Right and Left . In Diablo 2 Resurrected, there s an automated Gold Loot feature. Say: When enabled, you only have to run over gold to pick it up. Unfortunately, the range is so low that you can actually run directly over the gold pieces to collect this. Even more comfortable would be if the range of the function would fail slightly higher.
What do you think about these comfort improvements? Track us in the comments!
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